Alexis Jamet creative report responses
You have described your work as 'poetic, abstract and narrative, soft and bold'. How did you come to develop your style as a creative, and how has it evolved throughout your experiences within the industry?I think for my workmates it wasn’t really the case.
I never knew if it was a question of Ego or not but sometimes working for agencies or studio can be frustrating for me. It happened that I worked on a project for A to Z on my own for a studio and never be mentioned. Now some studios are more grateful to their team and mention people involved but I was sometimes felling like a ghostwriter.
For my own description I don’t remember where I said that but I think I wanted basically to express the fact that abstract/narrative or soft/bold can be the opposite but can work together.
Yes maybe. I do love collaborating with people I admire wether in skateboarding or design.
It’s definitely a value to collaborate because it’s a way to make your work evolve in my opinion.
And it’s just nice to work or hang out with people with same interest and same approach.
When a client comes up with no ideas about what they need but they just know they want to work with me that’s usually the opportunity to kind of surprise them and « renew me ». And sometimes clients come up already with an idea or a moodboard so I’m just following the brief which can be relaxing also and as well exiting if for example they ask me to draw something I never tried to do in the past.
The best solution for me if I get too much frustration through commissions is to make self initiated projects, these are always the best things to me.
As I mentioned before working in a studio is not the perfect fit for me at the moment but I definitely had great times. The last studio where I worked was Lyon and Lyon in Sheffield and the team was lovely and some of the projects were nice, and on top of that they were very trustful.
It’s more exiting for me now, because I meet a lot of different people and can choose the direction I want to go for. In studios I was just seing my workmates and rarely the clients or collaborators.
But who knows maybe in some years I’ll be tired of being a freelance and we’ll be back to an agency position.
It really depends of what a designer want to do. I’m not a very good example because I’m a very lucky person doing things I love. For example for a designer who want to work in a corporate studio or an add agency I don’t really have advices.
Maybe the obstacles I had was to fight with the self impostor syndrome because I’m not graduated from a prestigious design school, or also sometimes improvising new skills while working on a project.
Definitely the internet. I had my first job position in Los Angeles through Behance. The creative director just found my work on this platform and asked me to work with them in the US.
Then for the other jobs I just sent emails showing my interest to some studios and polishing my portfolio where they could understand what I do in a few seconds.
Your work consists of a 50/50 split between digital and analog design, with a lot of your designs and illustrations using nostalgic textures and elements of printed matter. Do you think that in todays' heavily digitally orientated environment that this element of physical design is crucial within the design process? In light of this, would you say that you begin your creative process digitally or physically first-hand?
It’s a tough question for me because I work this way for more self oriented reasons. I’m not informed enough if digital or print is the worst for the planet at the moment. But like many graphic designers I love to get my stuffs printed.
And again it depends on the project but for example for more visual oriented project I usually start by writing down ideas on a post it paper and then I drop images and references on a Illustrator artboard and I see what I can do.
It’s veery wide. I love animated movies like Studio Ghibli’s or more experimental ones like Vince Collins with Jazzy Alphabet also titles that Saul Bass made during his carrer, and my favorite Georges Schwizgebel for his experimental movies.
And my tastes for movies go for all the Hitchcock movies (I love the title openings). Also the French nouvelle vague especially Chabrol, Godard and Truffaut.
I take a lot of screenshots that I save for no reasons.
I think it depends where you look online. If you are looking for inspiration on Pinterest for example, I don’t think that’s a good idea. If you listen to a podcast or read an interview from a designer or watch an interesting project and try to understand how the designer ended up doing something that’s better.
But to the opposite, I also just watch random images. I follow a lot of instagram and Tumblr accounts posting anything but graphic design. These platforms can be like a big flee market with a lot of random images.
Of course there’re trends and I’m conscious my work is becoming trendy. But trends exists since centuries. To me a good design needs a good balance between trend and audaciousness. Then it needs luck to have your work aging well and still interesting 10 years later.