Monday, 23 November 2020

Practical initial ideas

 Initial ideas for the COP practical 

Project description and purpose

  • Investigating the relevance of satire today; contemporary satire designed for screen?
  • Analysing meme culture; contemporary design inspired by memes; translating memes into printed matter?
  • The parallels between satire and meme culture 
What is the problem?
  • Is satire dead/ outdated?
  • The dangers of meme culture; viral media 
  • The spread of false information through memes
  • The censorship of satire 
  • Generational changes in how we consume; social media 
How will I engage with it?
  • Replicating the ideology behind memes; Richard Dawkins' theory of memes; media viruses 
  • Noam Chomskys' concept of media viruses and activism 
  • Create a user experience that replicates how memes are spread and interacted with; make your own memes
  • Translate the theory of Gen Z humour into print or screen; the user can personalise their experience 
Methodology
Core theories/ concepts/ arguments 
  • 'Every joke is a tiny revolution' - George Orwell
  • 'Against the assault of laughter nothing can stand' - Mark Twain
  • Media activists use 'viruses' to promote 'counter cultural agendas', subverting the status quo and leading to 'some sort of revolution' - Noam Chomsky 
  • 'Mimicry and remix' - the two kinds of memes 
  • 'Hackable interface' - the user can hack the visuals to create their own narrative 
  • The 'meme-as-virus analogy' 
  • 'Forcing satire underground keeps it alive' - make a niche satirical publication?
  • Albert Camus' 'notion of absurdism'; uses the 'myth of Sisyphus' as an analogy for memes
  • The 'superiority theory' - humour stems from the ridicule of something we consider inferior to make us feel superior 

How can I break the rules? 
  • Flip the argument on its' head; satire for screen and memes for print?
  • Remove censorship from satire; themes of controversy 
  • Use meme templates for the navigation of the design 
  • Take inspiration from anti-art design and intentionally bad design; graphic design memes like using MS paint or word art
  • Create a really chaotic visual narrative; the chaos and spread of information online 

Possible proposal ideas
  • Creating a contemporary satirical zine that communicates the relevance of satire today; taking inspiration from Crack Up Crack Downs' subtle homage to traditional satire, the publication will investigate how graphic designers are reinventing satire to stay relevant in todays' political climate
  • Creating a visual response to Albert Camus' 'notion of absurdism' that investigates the changes in generational behaviour; looking at how Gen Z for example embraces the absurdity of life through meme culture; the response could be image based with self deprecating humour and niche references to meme templates/ formats
  • Use a rule of 'media viruses' to create a layout for a publication; as the reader moves through the books' narrative, the layout gets more and more crowded to reflect the nature in which memes are spread 
  • The visual language of the outcome could take inspiration from anti-art and witty design; inside graphic design jokes similar to Elliot Ulms' business card design
  • The practical could use physical forms of censorship of elements of the design to investigate how satire today is being limited by changes in societal ideologies; things are becoming more censored for the public due to satires' presence in the public eye


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