source: Young, X. and Foges, C. (1999). Magazine design. Crans-Près-Céligny: Rotovision.
What is a magazine?
- Cater for specific interests
- Consumers belong to certain reader groups; sense of belonging
- Serve as a collection; Arabic translation of ‘storehouse’
- Function of a collection of photographs and text, used as a coherent whole
- Brand loyalty; consumers belong to a group
- Serves as a storehouse; each reader can locate their personal interests; similar to how newspapers have categories
- Magazines and newspapers came into mass production not long after the printing press, and both initially served to provide quick information and regular entertainment
- Magazines have branched out from their origins of ‘periodicals of amusement’ to catering for very niche, individual interests
Roles within editorial design
- Function; editors’ role is to oversee the context and cohesion of the publication; feeding into brand loyalty and the sense of the paper being personal to it’s reader
- Function; art director. The magazine must have consistency and has to be comfortable for the reader to work as a whole
- Tight lead times mean that the team must work in alignment to avoid error
- Quick turnaround times; a designer has limited time to work on spreads
- Strict design rules/ structures of magazines may get tedious or repetitive for weekly/monthly editions
Developments in technology
- Shift from metal print to computerised magazines; no longer a large workforce
- Weekly or monthly magazines employ fewer staff, with deadlines less frequent
- Function; magazines produced using desktop publishing; caused an evolution in the ease of creating a magazine; magazine production is now a geographically flexible business with improved technology
- No longer requires specialist skills; links to fanzines created in physically smaller places
- Links to zines as any individual with a specific interest can create a zine on their computer
- The book argues that to create a successful magazine however, it still requires specialists for each component of the paper, e.g. journalists, advertising, photography; collaboration is key
The impact of editorial design
- Magazines have always acted as a test ground where stylistic innovations are developed before they are adopted in the wider world; David Carsons’ Ray Gun
- Teal Riggs stated that magazines are ‘laboratories of experiment’
- Art directors and editors given freedom to create visual feats
- Magazines are the place for the development of new design vocabularies
- The psychology of readers forming an emotional bond
- Magazines are one of the few places where the average person gives thought to graphic design
The modern reader and magazines
- Richard Hoggart’s study of mass communications ‘the uses of literacy’ suggests two things to the modern reader. 1) magazines have generally a short existence, unlike newspapers. 2) magazines serve as an archaic snapshot of the times that they were produced; e.g. ray gun captures postmodernism in graphic design. Nova and Twen; modernist?
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