Ines Gradots' 'memory game'
To inform the practical aspects of my final outcome, I wanted to look at examples of contemporary board games that could inspire the political compass game; I want to ensure that my response is refined and has a contemporary feel. I looked at Ines Gardots' memory game as an example, as it plays with themes of the internet; the game is basically a memory game for blurred loading instagram pictures, conveying the frustrations found online by being an inherently impossible game. This relates to the absurd undertones discussed by Albert Camus' notion of absurdism; I want my game to be intentionally ridiculous to provide a witty and playful sense of voice.
I also really like the vibrant colours within this contemporary game, as it adopts a very playful and intriguing atmosphere; this will be essential for my practical outcome, as it needs to be visually engaging and allusive to create a fun user experience - also a sense of allusiveness makes sense as it relates to the ridicule of the theories behind the concept.
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